Level HAYA_PartyPhaseTake2
LevelName = Party Phase
MobjScale = FRACUNIT/4
SkyTexture = MSCITSK
Numlaps = 8
Music = PPZ2
EncoreMusic = PORSAP
AssociatedMusic = PPZ2,BARKI,CUNK
NoVisitNeeded = True
SkyboxScale = 8
TypeOfLevel = Race,Battle
Lua.ppzcheck = true